Is it profitable to use SB+ in the Derr Dunes?
Hello again. Today, I’m going to be analysing whether it is profitable to use Super|Brie+ cheese in Derr Dunes. The trap setup I’m going to be using for the comparison is the Rhinobot paired with the Tribal Base. While the data is actually for these setups,the conclusion should be applicable to other setups reasonably accurately too. Before I give you the stats, just a note: The sample sizes are different, but both are large. The main thing we’re comparing is gold per hunt and per cheese. Also, I’ve set gold cost as zero for both cheese so a better analysis can be done.
Date: Friday, October 09, 2009
- Hunts: 4,163
- Cheese used = 3,953
- Number of attractions = 2,941
- Attraction rate = 70.65% ±1.4% C.I.
- Number of catches = 1603
- Catch rate per attraction = 54.51% ±1.82% C.I.
- Net points earned = 3,489,717
- Net points per hunt = 838.27
- Net points per cheese = 882.8
- Net profit = 5,855,821
- Net profit per hunt = 1,406.63
- Net profit per cheese = 1,481.36
- Hunts: 6,854
- Cheese used = 6808
- Number of attractions = 6,789
- Attraction rate = 99.05% ±0.24% C.I.
- Number of catches = 3,771
- Catch rate per attraction = 55.55% ±3.18% C.I.
- Net points earned = 7,869,027
- Net points per hunt = 1,148.09
- Net points per cheese = 1,156.02
- Net profit = 13,885,569
- Net profit per hunt = 2,025.91
- Net profit per cheese = 2,039.9
The cost of Gouda is 600 gold per piece. If you used Gouda for hunting, you would make 836.9 gold per hunt(that figure was derived using the Summariser). For Super|Brie+ to beat that number, you would have to buy it at (2,025.91 – 836.9)= 1,189.01 gold, or less. Therefore, if you buy your Super|Brie+ at 1200 gold or less, its a good choice to use.
Well then, your profit would be the same as if you were using Gouda. However, here’s when other factors are even more important.
Using Gouda, drops of Delicious Stones are: 0.26 per hunt.
Using Super|Brie+, drops of Delicious Stones are: 0.37 per hunt.
That is a huge difference. It means that for every 100 hunts, you get 11 more Delicious Stones!
My final advice: If you can buy SB+ at 1200 gold or less, its a great choice to use it. For some, even at 1300 to 1400 pp, its worth it because of the increased loot drops.
Thanks for reading this! This analysis was possible because of hunts submitted from the Log Summarizer, so keep submitting!
Tagged as analysis, derr dunes, super brie + Categorized as Analytics Articles
Wow! Good analysis. Just hope that SB+ price will drop more to make more money…
What if I use DDB instead
Unlikely you’ll make as much of a profit since gold with DDB is lower.
Try using the Catch Rates tool to see how it works.
I’ve compared the figures from the CRE, and with Gouda the CRE’s ‘gold per hunt’ figure looks very different from the ‘net profit for cheese’ above (although the others are a good match). Any idea why this might be? Does the CRE estimate stolen cheeses?
Your Trap: RhinoBot
Your Base: Tribal Base
Total Power of your trap: 6048
Total Luck of your trap: 15
Your Trap Power Type: Physical
Total Attraction bonus of your trap: 2%
Cheese Freshness Rating of your trap: Stale
Estimated Overall Attraction Rate: 70.56%
Estimated Overall Catch Rate: 39.02%
Estimated Stale Cheese per 100 Hunts: 10
Points per Hunt: 809.18
Points per Cheese: 1006.79
Gold per Hunt: 1444.98
Gold per Cheese: 1797.87
lol.. i would love to see a comparison of SB+ VS gouda for the top 3 physical traps in derr dunes!
Just to clarify in case anyone was confused, the increased drop rate of stones is related to the increased attraction rate (i.e., 26 per hundred * 100 / 70 = 37 per hundred), hence why the article mentions 0.37 per *hunt* rather than per *catch* (the rate per catch is of course the same for both).
Does it work at the other locations at Tribal Isles too?
@Mike – the reason that the CRE does not match actual results is that the Catch Rate Estimator does NOT include steals in its calculations. So, if mice steal >1 cheese, or if they steal points or gold, it is NOT taken into account (I just have found that from trial and error).
This is not based off of a short run of data on my part either – I just finished a 500 gouda run in derr, and my numbers matched up pretty well with the results from the database, but were off significantly (especially gold) from the Catch Rate Estimator.
It would be nice if the analysis also included the time spent (or theoretical time based on # of hunts) to compare how fast profits are made.
SB would make faster profits, even if your net profit per cheese is a bit less, because you’d attract almost all the time. So you don’t waste hunts like you would with Gouda, when you don’t attract. Basically, you may make smaller profits, but more frequently.
For example, even though you may only make 700g profit per piece on average with SB, and 800g profit for Gouda, in 1 day, you will have earned more from using SB than from using Gouda because SB attracts so much more than Gouda.
Rhino/tiki/sb/shield
Inputs
Log size = 456 (38 pages of logs)
Cheese cost (pp) = 0
Key Stats
Number of hunts = 436
-> hourly check = 127; horn = 309 (own= 108, friends=201 )
Cheese used = 432
Number of attractions = 430
-> Attraction rate = 98.62% ±1.21% C.I.
Number of catches = 238
-> Catch rate per attraction = 55.35% ±4.82% C.I.
Net points earned = 414504
-> per hunt = 950.7
-> per cheese = 959.5
Net profit = 720587
-> per hunt = 1652.72
-> per cheese = 1668.03
Could it have just be a bad streak? My returns are way lower though i have to admit my hunts isn’t even 1/10 of the hunts you collected. So should I continue to hunt in derr till like a 1000 hunts and submit my logs?
You go for toooooooooooo many hunts…. 6000 hunts Omg
And now we have MAGMA BASE, SB is the only choice it works great!
Good work, Rohan. As discussed in this thread http://tinyurl.com/MHMaxGold, using Brie in Derr was actually more profitable according to the CRE. I just submitted my logs through the Log Summarizer, but here’s the summary of my log with PartyBot/Aqua/Brie + Shield as a Knight in Derr, as I was saving up for Ronza:
Inputs
Log size = 751 (62.58 pages of logs)
Cheese cost (pp) = 200
Key Stats
Number of hunts = 700
-> hourly check = 239; horn = 461 (own= 134, friends=327 )
Cheese used = 791
Number of attractions = 424
-> Attraction rate = 60.57% ±3.69% C.I.
Number of catches = 213
-> Catch rate per attraction = 50.24% ±4.88% C.I.
Net points earned = 405448
-> per hunt = 579.21
-> per cheese = 512.58
Net profit = 600421
-> per hunt = 857.74
-> per cheese = 759.07
delicious stone: 200 total, 0.29/hunt, 0.25/cheese, 0.94/catch
“…using Brie in Derr was actually more profitable according to the CRE.”
With PartyBot/Magma/Brie + Shield (different from the above, which used the now outmoded Aqua), the CRE gives:
Estimated Overall Attraction Rate: 67.99%
Estimated Overall Catch Rate: 38.79%
Estimated Stale Cheese per 100 Hunts: 32
Gold per Hunt: 1226.21
Gold per Cheese: 1226.21
and with Gouda:
Estimated Overall Attraction Rate: 75.95%
Estimated Overall Catch Rate: 43.33%
Estimated Stale Cheese per 100 Hunts: 24
Gold per Hunt: 994.00
Gold per Cheese: 994.00
and with SB+ @ 1000pp:
Estimated Overall Attraction Rate: 99.19%
Estimated Overall Catch Rate: 56.59%
Estimated Stale Cheese per 100 Hunts: 1
Gold per Hunt: 1080.59
Gold per Cheese: 1080.59
This does not account for steals or loot drops, of course, which should not be ignored, but still, Brie is nominally better than both Gouda and SB+ in gold per hunt and per cheese.
@Kevin (#10) said, “It would be nice if the analysis also included the time spent (or theoretical time based on # of hunts) to compare how fast profits are made.”
That’s what the “gold per hunt” is, sort of. It doesn’t include plundering of points, cheese, and gold by the mice, but it does include Failures to Attract (FtAs) and losses from staling on an FtA.
In the CRE the “gold per hunt” doesn’t include the stale cheese (its just like a normal FtA).
“gold per cheese” inludes the stale cheese.
To have a time/money calculation you have to do this like this
calculat it for 100 hunts:
(gold per hunt* 100) – ((attraction rate%*100 + stale cheese.in.hundred)*cheese price) = net gold per hundred hunts
The number of hunts is ur reference, because its equal to the time you can spend in the game.
(you dont think, “i want to have 100k netprofit in 100 cheese”, you think “i want/need to have 100k netprofit in x days”)
if you know, how many hunts you make a day/a week, you ll easyly know how many time to spend till you can efford the next trap/have x gold/e.g.
correct me if i’m wrong, sry for my english ;-)
damn, i just saw, that you can add a cheese price… so add this, and the calculator will give you the net gold per hunt…
I’m using PB/Magma/Brie the profit seems to be better than Rhino/Magma/SB or Gouda. Even at 1000pp SB. Not sure if it will rack up gold faster though..
Excellent. I bought 700 SB+ when Ronza came for under 1000 gold each.
hey, what if we were to use the new Magma base instead of tribal, factoring in the insalely stale status, it should make SB even more of a better choice over gouda wouldnt it? as most FTA using gouda would become stales and losing money?
Could you please check your numbers ? I’m not sure if I understand your stats well but here’s my understanding:
Rhinobot/Tribal Base/Gouda/Derr Dunes
Net profit per hunt = 1,406.63
minus 600 gold per piece of gouda = 806.63 net profit.
Rhinobot/Tribal Base/Super+Brie+/Derr Dunes
Net profit per hunt = 2,025.91
2025.91-806.63=1219.28 So to make it more profitable to use sb+, its price must be under aprox. 1220 gold per piece.
Sorry, ignore my last post… I found out how you got the 836.9 figure and it make sens.
I think SB is set to a default of 0 gold (Assuming you donated)