This is the final stage of the hunting sequence, it determines an extra last little bits and then at the very end creates an entry in your Hunter’s Journal telling you what happened.
Failing to Attract a Mouse
If you failed to attract a mouse, there’s a chance the cheese you have may have gone stale. This depends on the cheese effect of your trap, if the cheese does not go stale, you can use the same piece of cheese again for another hunt.
If you fail to attract a mouse, regardless of whether the cheese goes stale or not, you will not know which mouse you encountered.
Depending on the type of cheese you were using the staled cheese will become one of three items in your crafting inventory, Stale Cheese, Stale Super Brie, or Radioactive Sludge, all three of these have uses in the game, so sometimes hunters will need to deliberately stale cheese to get the crafting supplies they need.
The Cheese Effect gives a verbal description of how likely your cheese is to go stale should you fail to attract a mouse.
Über Fresh = 10%
Ultimately Fresh = 11.1%
Insanely Fresh = 12.5%
Extremely Fresh = 14.3%
Very Fresh = 16.7%
Fresh = 20%
No Effect = 25%
Stale = 33.3%
Very Stale = 50%
Extremely Stale = 100%
Insanely Stale = 100%
Ultimately Stale = 100%
Über Stale = 100%
Missing a Mouse
Should you miss a mouse you’ll receive a notification telling you what kind of mouse you missed, and that they ate a piece of cheese without setting off your trap. This piece of cheese is now lost to you, but in certain areas, mice may also steal additional supplies from you.
You will not be told the weight of the mouse that you missed.
If you failed to catch a mouse, that mouse may steal one of three things from you, points, gold or additional pieces of cheese.
If a mouse steals points from you, your hunter’s Title will not reduce, nor will you be prevented from using trap components that require a certain number of points to purchase.
A mouse can only steal additional pieces of a cheese that can, or could in the past, be purchased from shops, they cannot steal most types of crafted cheese.
Moon cheese is the exception to this, when it was introduced to the game it was purchasable for 2,500 gold per piece, and mice have retained the ability to steal additional pieces of it despite the fact that it is currently only available as crafted cheese.
The fact that a mouse will steal supplies from you is determined before the supply to be stolen is chosen, if all three are available to be stolen, then it seems to be a 1/3 chance as to which one it will be.
If you do not have sufficient gold for a mouse to steal, or your cheese is not of a type that can be stolen, then the chance of the remaining supplies being stolen increases, so a hunter with crafted cheese has a 50% chance of points being stolen, and 50% of gold being stolen.
Should a hunter not have a suitable cheese, and not have sufficient gold, then points will always be taken.
Catching a Mouse
If you catch a mouse then you will be informed of the type of mouse, its weight, and rewarded with points and gold that are appropriate for that mouse.
As mice increase in weight, they are slightly easier for you to catch, so you receive less points, but you do receive more gold.
If you catch the right type of mouse in the right location, the mouse may drop some loot. Some loot drops appear to be almost guaranteed, while others are quite rare.
Loot can take a variety of forms, including potions, crafting supplies, pieces of cheese, maps, or even additional points and gold.
Previous Stage: Catching a Mouse