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// Difficulties //
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var difficulty_thresholds=[0, 0.001, 0.05, 0.35, 0.50, 0.65, 0.90, 0.95, 1];
var difficulty=["An Error has occured", "Impossible", "Near Impossible", "Overpowering", "Very Difficult", "Challenging", "Moderate", "Easy", "Effortless"];
